FFXIV 3.0 Heavensward New City-State Preview:Ishgard
Ishgard which called イシュガルド in japanese, more properly The Holy See of Ishgard, is a city-state in Final Fantasy XIV located in the harsh snowfields of Coerthas, in northern Aldenard.
Ishgard is constantly at war with sentient dragons of neighboring Dravania, and much of their military is made up of Dragoons. Among other reasons, this is why they are reluctant to join the Eorzean Alliance against the Garlean Empire, as they lack the unoccupied manpower. They are also the leading provider of Eorzea's Chocobos, and refused to deliver any to the other city-states due to the chocobo blight that lasted from the game's launch until patch 1.19.
Ishgard will be accessible in Final Fantasy XIV: Heavensward, the first expansion of the game.
Detail introduction about Ishgard as follows:
It all began a millennium past, when our forebears resided in the southern plains in humble circumstances. The Fury, impressed by the spirit of our ancestors, decided it was meet that She make them Her own. So did She appear before Haldrath's sire, a man of courage and integrity named Thordan, and bade him lead Her people to the Promised Land─to what would become the great nation of Ishgard.said Ser Alberic Bale,on the founding of the Holy See
In the central region of Abalathia's Spine, that great mountain range that spans Aldenard from east to west, can be found the forbidding highlands of Coerthas and the Holy See of Ishgard. The Archbishop of the Ishgardian Orthodox Church, while leading his people in the teachings of Halone, the Fury, rules also as the nation's sovereign.
Ishgard's formidable army of knights wages constant battle against its mortal enemies, the dragons, in the millenia long Dragonsong War. Faced with ever more aggressive attacks from its serpentine foes, as well as an unprecedented spell of bitter cold following the Calamity, the theocracy's days are dark indeed. Nevertheless, the city-state proper is warded with a layer of wards known as Daniffen's Collar to prevent direct assault from their draconic adversaries.
Matters have grown so grave as to prompt the archbishop and his advisers to consider throwing open the heretofore sealed gates of Ishgard and calling for outside aid. The city-state's only known access point is a bridge called the Steps of Faith, blocked off by the Gate of Judgement. As of yet, adventurers are still forbidden from entering the city walls, though local garrisons at the Observatorium, Camp Dragonhead, and Whitebrim Front maintain services for travelers and may seek their aid.
The city itself is divided into two known districts: the Foundation at the bottom, and The Pillars above. The Foundation appears to be home to lower class citizens, and exhibits scarring from war with visible damage to the stone structure. The Pillars is comparatively cleaner, with open-air plazas.
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