Stormblood Will Bring Five Big Changes to Final Fantasy XIV

Stormblood will provide an epic journey for new lands, master new jobs, and a list of improvements and improvements. "Despite the final Fantasy XV released last year, we think this expansion will cover the number - so we think Stormblood is the latest in the final fantasy series of works," Yoshida jokes. With some major changes in Stormblood, it may not be as foolish as it sounds.

New jobs: Red Mage and Samurai

New classes are par for the course with any MMO expansion and Stormblood is sticking to form by introducing two new jobs to Final Fantasy XIV.The first is the Red Mage, a suave duelist who uses both magic and melee attacks in lightning-fast combos. The second new job, the Samurai, is not quite as theatrical as its spell-casting counterpart.

 

Depending on the type of Sen you expel in that final finishing blow, you can apply either damage-over-time effects, wider area-of-effect damage, or a single powerful slash. The Samurai isn’t as immediately enthralling as the acrobatic Red Mage, but still brings its own unique style to the DPS role.

Job action refinements

As the game’s level cap has increased over the years, and each job has acquired new abilities, it has become abundantly clear that Final Fantasy XIV is suffering from a lot of bloat in the combat department. Practically every job has a handful of skills that are never used or unnecessarily overcomplicate what you need to do in order to play each job successfully. To solve this, many of these skills have been purged or reworked with Stormblood - a very welcome change.

 

You can pick up to five abilities from this shared pool at once and change your loadout outside of combat to adapt to whatever situation you’re about to face. As a DPS job heading up against a raid boss, for example, you may want to take the Goad ability to provide one of your party members with some extra TP regeneration for the extended fight. It’s a smart change and these added freedoms give you more meaningful choices when tackling a variety of the game’s challenges.

Battle system changes

WIth the refinement of existing job actions, room has been made for a number of new abilities to be introduced on the path to reaching level 70. Perhaps the biggest new addition, though, is that each job has now been presented with its very own ‘Job Gauge’ as a way to more easily display and track the mechanics unique to each one.

 

It’s all part of a range of quality of life features that make mistakes less punishing and combat more enjoyable. Getting to grips with these new changes is something long-term players should look forward to in Stormblood as they’ll need to learn how to become experts in their job once again.

New zones and dungeons

It’s undeniable that Final Fantasy XIV is one of the prettiest MMORPGs out there. Very few of its peers manage to match the sense of scale and wonder that many of its environments exhibit. Whether you’re soaring through the Sea of Clouds or traversing the Crystal Tower there’s always something fascinating to gawp at. Expect to see more glorious locales in Stormblood.

 

It’s even more exciting when you think of the adventures that await underwater thanks to the new swimming and diving mechanics. It opens up all new fascinating possibilities for the world, including the location of one of the game’s new dungeons: Shisui of the Violet Tides. The blueprint will be familiar to any veteran Final Fantasy XIV player - you’ll still progress through the same trash-boss-trash-boss-trash-boss rhythm - but you’ll be doing so in more mystifying locations like this vibrant underwater bubble.

PvP improvements

Yoshida-san has made it no secret that he’s a massive fan of PvP. That’s perhaps no surprise when you discover how much time he invested into Dark Age of Camelot and the influence that must have had on the development of Final Fantasy XIV. Despite his enthusiasm for competitive modes, the PvP content in Final Fantasy XIV has always struggled to resonate with the wider community. That said, some are dedicated to the smaller 4v4 skirmishes of The Feast, while others have dabbled in the clashes between multiple large forces in the Frontline during tie-in campaigns.

 

Stormblood will be launched on June 25, But if you want to play earlier, you can pre-order on June 16, then you can feel the fun of this new game in advance. In particular, you can see what is look like in the five major updates introduced in above article. Whenever you need to buy FFXIV Gil, do not forget to come FFXIV4GIL to buy!

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