What is Jobs Changes in Final Fantasy XIV: Stormblood
Final Fantasy XIV producer Naoki Yoshida has showed new abilities for the game's many jobs in Stormblood. And Square Enix has stated they want to reduce the number the of useless skills, like Feign and Featherfoot, but do not worry your skills will be reduced too much, the overall amount probably will not go down too much, so you can still have a few extra tools by the time you hit level 70.
Here are the three changes in Stormblood, including Monk memes, Physician, heal thyself, and Getting easier.
It seems classes are getting tweaked so not using these skills won't leave you looking feeble compared to your party members. The question is how; we already know Enochian will become a permanent buff, but let's say that you can do a full BLM rotation without juggling Enochian or whatever — what does that mean for the people that went the extra mile before, and how much of a gap will there be between good and bad players post Stormblood? We also don't know what's going to happen to Dragoon's Blood of the Dragon , there are a lot of rumors that it'll change because of how often it comes up on Live Letters and at Fanfests, but how and why are complete mysteries.
Monk's in a troubled position, but I'd be pretty excited if I actually mained the job given that it's due an overhaul. Monk has always been super fun to play, but it's lacking in a couple of really crucial areas.
Beyond that, though, there are some abilities that are genuinely useful, but that aren't useful enough to make Monk in any way essential. Mantra, which boosts healing done, can make all the difference in the world. However, it pales in comparison to abilities held by other classes. Take all the above together and you pretty easily see why a lot of serious teams leave Monks at home, and, indeed, why there's a ‘delete monk’ meme floating around implying that the only way to fix the job would be to delete it entirely.
Physician, heal thyself
I mentioned last week that something might be happening to Cleric Stance, the ability that lets healers DPS, thanks to a cryptic developer blog. Now the initial shock has worn off, I guess it wouldn't be the end of the world if healers lost the ability to do DPS, depending on how fights are designed, of course.
But that's not particularly likely. Given that solo content will always require you to do some damage and a lot of people only play a healer, I expect what will happen instead is that Cleric Stance will be removed and damage spells and healing spells will share the same stats. This would make healer DPS much easier, because you wouldn't have to manage the stance dance, and it'd also satisfy Yoshi-P and everybody else who dislikes the fact it exists in the first place.
Do you like these changes or what would you like to see changes in Stormblood? Switching between jobs is easy and it doesn't matter at all if things are not perfect on whatever you main right now. But everyone has his own preference, so you can leave your suggestions if you have different idea, maybe your idea will come true at someday later.
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